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Item Display - Everything bad is good for you : how today's popular culture is actually making us smarter
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Title
Everything bad is good for you : how today's popular culture is actually making us smarter
Author
Johnson, Steven, 1968-
Publisher:
Riverhead Books,
Pub date:
2006.
Pages:
xvi, 254 p. :
ISBN:
1594481946
Item info:
1 copy available at Sugar Grove Campus --Todd Library.
Holdings
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Sugar Grove Campus --Todd Library
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HM621 .J64 2006
1
Book
Available, On shelf
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ISBN:
1594481946
ISBN:
9781594481949
029:
YDXCP 2378323
Personal Author:
Johnson, Steven, 1968-
Title:
Everything bad is good for you : how today's popular culture is actually making us smarter / Steven Johnson ; [with a new afterword by the author].
Edition:
1st Riverhead trade pbk. ed.
Publication info:
New York: Riverhead Books, 2006.
Physical description:
xvi, 254 p. : ill. ; 21 cm.
Contents:
Introduction : the sleeper curve -- Part one -- Part two -- Notes on further reading -- Notes -- Acknowledgments.
Summary:
The $10 billion video gaming industry is now the second-largest segment of the entertainment industry in the United States, outstripping film and far surpassing books. Reality television shows featuring silicone-stuffed CEO wannabes and bug-eating adrenaline junkies dominate the ratings. But prominent social and cultural critic Steven Johnson argues that our popular culture has never been smarter. Drawing from fields as diverse as neuroscience, economics, and literary theory, the author argues that the junk culture we're so eager to dismiss is in fact making us more intelligent. A video game will never be a book nor should it aspire to be-and, in fact, video games, from Tetris to the Sims to Grand Theft Auto, have been shown to raise IQ scores and develop cognitive abilities that can't be learned from books. Likewise, successful television, when examined closely and taken seriously, reveals surprising narrative sophistication and intellectual demands. This book is a hopeful and spirited account of contemporary culture. The author demonstrates that our culture is not declining but changing-in exciting and stimulating ways we'd do well to understand. The glow of the video game or television screen will never be regarded the same way again.
Held by:
TODD
Subject term:
Popular culture.
Subject term:
Intellect.
Subject term:
Culture populaire.
Subject term:
Intelligence.
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